Writer, lead writer, director, speech designer, narrative designer, narrative producer, narrative director, story consultant, script editor, motion capture director, camera director, voice director, story producer, storyliner, or story editor - whatever your narrative needs, I have the experience to help you.
To date, I have worked on everything from AAA to small studio mobile titles, including Fable, Horizon:Forbidden West, Watch Dogs:Legion, The Division 2, Harry Potter, Fable Legends, XCOM:The Bureau, Lego City: Undercover and Need for Speed.
I won the Writers’ Guild of Great Britain Award for videogames writing for Prince of Persia.
Narrative DesignFrom budgeting and pipeline to story structure and design solutions, I can help find the best way to tell your story enhancing you game design and staying in budget.
See case studies. WritingAs a dedicated games writer, I understand the unique challenges of interactivity. With thousands of lines written and published, whether you need two words, or half a million, spoken dialogue or punchy text, I can help you make each word count.
See case studies. DirectionGuiding actors to get the best from their skills in the tight confines of a game budget can be tricky. I am used to working with and alongside audio teams to make this investment count.
See case studies. FableSenior Writer - Playground Games Horizon:Forbidden WestSenior Writer - Guerrilla Horizon Call of the MountainAssociate Narrative Director - Firesprite/Guerrilla Watch Dogs : LegionWriter and Narrative Consultant - Ubisoft Fort StarsWriter and Narrative Consultant - Playstack Legend of SolgardWriter and narrative consultant - Snowprint The Division 2Consultant and additional writing - Ubisoft Massive Crossfire 2Writer and narrative consultant - Remedy Shadow of War : MobileWriter and narrative consultant - IUGO Mobile Entertainment ElexWriter and narrative consultant on a fantasy/sci-fi RPG for PC and console. Cliffhanger, Piranha Bytes and THQ Nordic. NosgothWriter, speech designer, lore writer, voice director, speech production. Square Enix/Psyonix. Shadow of the BeastWriter. Heavy Spectrum. Fable LegendsLead writer, speech and narrative designer, voice director, speech production. Lionhead. Pepper PanicKing.com and Digital Jester Farm Heroes SagaKing.com and Digital Jester Pirate LegendsWriter, speech/narrative designer and story.2KChina. 2KChinaWriter, speech/narrative designer and story consultant on various projects including NBA, Civilisation, Pirates:Legends. 2KChina. XCOM Development ProjectWriter. 2k Marin. Need for Speed: RivalsWriter, voice direction for initial stages and E3 demo. Dialogue from Most Wanted reused in this title. Criterion. Need for Speed: Most WantedWriter, speech and narrative designer, voice director, speech production. Criterion. Lego City:UndercoverScript editor/story consultant. Traveller’s Tales. Harry Potter and the Deathly HallowsWriter, speech and narrative designer, voice director, speech production. EA. RisenLead Writer and Voice director. Large scale rewrite and narrative overhaul for English version. Nominated for WGGB videogames writing award 2010. Voice Director. Piranha Bytes/Deep Silver. WRC 2010Voice Direction. Side/Milestone Dirk Dagger and the Nuclear ZeppelinCharacter and story design, dialogue and story writer + voice directing Jadestone:Nokia. Prince of Persia: EpilogueNarrative Director. Ubisoft Montreal. Prince of PersiaWon the Writers’ Guild of Great Britain Videogames Writing Award November 2009. Narrative Director - writer, narrative and speech designer, cutscene, scripted event mocap and voice direction. Ubisoft Montreal. Prince of Persia – The Fallen KingNarrative Consultant. Writer narrative/speech designer. Ubisoft Casablanca. Prince of Persia – WiiNarrative Consultant. Writer narrative/speech designer. Quebec (unreleased) Harry Potter and the Half-Blood PrinceConsulting, dialogue. Electronic Arts Dirk Dagger and the Fallen IdolCharacter and story design, dialogue and story writer + voice directing Jadestone:Nokia. SOCOM–Tactical StrikeScript for British units. Side. Halo 3Voice Over director for Jonathan Ross’s marine insert. Bungie, SIDE. Harry Potter and the Order of the Phoenix DSConsulting, narrative and speech design plus dialogue. Electronic Arts. Harry Potter and the Order of the PhoenixConsulting, narrative and speech design plus dialogue for console and PC. Electronic Arts. SolaRolaDialogue writer and story consultant. Progressive Media. Progressive MediaDialogue writer/story consultant. Various projects. Progressive Media. Heavenly SwordConsulting, writing dialogue elements. Ninja Theory. Medieval II :Total WarVoice direction for Side, Creative Assembly and SEGA. Whirlwind of VietnamWriting, research, Casting and voice production. G5 software. SideScript editing, script polishing, localisation various projects. Wallbreaker 2 ReloadedScript, story, dialogue. Progressive Media ShinobidoStory, character and dialogue localisation. V.o. direction. Side/ Sony. X3: ReunionStory, mission design, and ingame dialogue. Casting, production and voice direction. Egosoft. Glory in DeathScript, narrative design. Razorback, NHQ, Nokia, Games Workshop Singles: Flirt up Your LifeScript and story redesign.rewrite. Koch. January 2004 - February 2004. DrivenRedraft of in-game dialogue based on the Screenplay by Sylvester Stallone. Bam! Entertainment. Recorded with Sylvester Stallone, Eric Myers and Greg Proops, Earthworm Jim 3DVis Entertainment. BraveConsultant : Vis Entertainment CitadelComputer fantasy role-play game. Wave Entertainment/ Ocean (unreleased) For an extended client list, please click here For an extended credits list, please click here For books and articles on interactive writing that I have contributed to, please click here Other clients (encompassing work on over eighty five titles) include: Ubisoft, Guerrilla, Remedy, Electronic Arts, G5, Codemasters, Milestone, Side, Nokia, Sony, SEGA, Progressive Media, P.M. Studios, Candella, Koch, Deepsilver, Razorback, BAM, THQ, Incagold and Ocean.
I have spoken about writing for games at GDC, Austin GDC, BAFTA, E.I.E.F. BBC, Channel 4, Ex-Play, WCoS, Animex, Filmbase, Confetti TAPs and Adventure X. Publications and articles on writing for games include work for The Writers’ Guild of Great Britain, Gamasutra, PC Zone, the Writers’ Handbook, the Screenwriters’ Handbook, as well as chapters in three of IGDA Writing SIG’s Game Writing series. |